Q-BA-MAZE

Archives

  • May 2008
  • March 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007

Categories

  • Architecture
  • Awards
  • Books
  • CAD
  • Creativity
  • Design
  • FanSubmissions
  • Film
  • Math
  • Play
  • QbaCAD
  • RapidPrototyping
  • theMAKINGofQBAMAZE
  • Video
My Photo

  • Q-BA-MAZE in ID Magazine

Search


  • playanddesign.org

  • www.Q-BA-MAZE.com

Categories

  • Architecture
  • Awards
  • Books
  • CAD
  • Creativity
  • Design
  • FanSubmissions
  • Film
  • Math
  • Play
  • QbaCAD
  • RapidPrototyping
  • theMAKINGofQBAMAZE
  • Video

Purpose

  • Inspiring, exploring and discussing creativity, play and design.

Background

  • Q-BA-MAZE is a game/toy/sculpture which inspires creative play. Before inventing Q-BA-MAZE and founding the company to produce it, Andrew Comfort was a designer with Polshek Partnership Architects in New York City and KRJDA Associates in Connecticut.

Archives

  • May 2008
  • March 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007

Play Links

  • Deep Fun
  • Game Studies
  • Gamelab
  • Invention at Play
  • The National Institute for Play
  • The Play Ethic

Design Links

  • anarchitecture
  • Archidose
  • Archinect
  • Architecture for Humanity
  • B.E.L.T.
  • BLDG BLOG
  • City Comforts
  • City of Sound
  • CORE77
  • Design Institute
  • Design Observer
  • design*sponge
  • Eye Candy
  • information aesthetics
  • inhabitat
  • Interactive Architecture
  • Josh Spear
  • KRJDA
  • land + living
  • Life Without Buildings
  • MoCo Loco
  • NOTCOT
  • Polshek Partnership
  • Pruned

Q-BA-CAD (Excel plans and design spaces)

  • Q3x50/plan03
  • Q3x50/plan02
  • Q3x50/plan01
  • 7x7 Design Space
  • 5x5 Design Space
  • 3x3 Design Space
  • 27x1 Design Space
  • 15x3 Design Space
  • 15x15 Design Space
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